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charredasperity:

What retro video game sprites actually look like

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What “retro-influenced” indie devs think they look like

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youre not going far enough back my dude

the SNES (the platform megaman 7 was first released on) was a 16-bit game, which is why that sprite is as detailed as it is, but video games didn’t start at 16-bit, no siree.

image

^manic miner, 1983, ZX spectrum

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^ basketball (creative right?), 1978, atari

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^ outlaw, 1976, atari

behold the power (or lack of) of 8-bit processors.




Aug 29.2016 | 30691notes -
posted by:mineapple - via & src






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